I'm seeing it on literally any map with slopes ever made, but
ok.
If it's not happening on your end then this may be another annoying gcc mis-optimization issue. I'll rebuild with clang just in case.
Edit: Nope, same issue with clang. It also happens with debug builds.
Double edit: Doesn't happen with a clean config. I have absolutely no idea what caused this breakage.
TRIPLE edit: OK I just nailed down what causes this. it's the opengl texture resizing. If I toggle it off the slopes draw correctly. Let me update the topic title.
I'm seeing it on literally any map with slopes ever made, but [url=https://marisakirisa.me/tmp/slope_m.zip]ok[/url].
If it's not happening on your end then this may be another annoying gcc mis-optimization issue. I'll rebuild with clang just in case.
Edit: Nope, same issue with clang. It also happens with debug builds.
Double edit: Doesn't happen with a clean config. I have absolutely no idea what caused this breakage.
TRIPLE edit: OK I just nailed down what causes this. it's the opengl texture resizing. If I toggle it off the slopes draw correctly. Let me update the topic title.