Inconsistency using TNT1 for a model frame

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Expand view Topic review: Inconsistency using TNT1 for a model frame

Re: Inconsistency using TNT1 for a model frame

by Graf Zahl » Wed Nov 29, 2017 2:00 pm

TNT1 should exclude the frame from being processed long before it is even decided whether a model is present or not.

Inconsistency using TNT1 for a model frame

by Marisa the Magician » Wed Nov 29, 2017 1:57 pm

In OpenGL, when a model frame uses TNT1, it is invisible, but in software, it isn't.

I would assume the GL behaviour is the intended one, right?

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