0000200: Ability to rotate PSprites

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Expand view Topic review: 0000200: Ability to rotate PSprites

Re: 0000200: Ability to rotate PSprites

by Major Cooke » Sun Dec 13, 2020 12:27 pm

Since this is done I'm closing this.

Re: 0000200: Ability to rotate PSprites

by Graf Zahl » Sun Sep 27, 2020 1:44 pm

If someone implements it into the PSprite system, sure. The biggest problem I see is the weird offsetting the system uses, it does not play well with rotating around a pivot point that needs to be elsewhere on the screen.

Re: 0000200: Ability to rotate PSprites

by Major Cooke » Sun Sep 27, 2020 1:35 pm

This had me wondering about this again.

Re: 0000200: Ability to rotate PSprites

by Graf Zahl » Tue Jul 31, 2018 3:40 pm

The main blocking issue here was the various backends that no longer exist, not the inability to draw a rotated sprite.

Re: 0000200: Ability to rotate PSprites

by Major Cooke » Tue Jul 31, 2018 3:05 pm

Perhaps now with the triangle drawer by Marisa Kirisame, this might be more feasible? Or is that not a compatible system?

Re: 0000200: Ability to rotate PSprites

by Graf Zahl » Sun Apr 30, 2017 5:36 pm

This is an entirely different can of worms. I'm not sure yet how it should be done.

Re: 0000200: Ability to rotate PSprites

by Major Cooke » Sun Apr 30, 2017 5:36 pm

Okay, perhaps now that you've done the overlay part to allow the rendering of translucency, maybe now would be a good time to bring this back up?

Re: 0000200: Ability to rotate PSprites

by Graf Zahl » Sun Apr 30, 2017 5:36 pm

Nagging won't give you stuff any earlier.
All in due time.

Re: 0000200: Ability to rotate PSprites

by Major Cooke » Sun Apr 30, 2017 5:35 pm

Perhaps now might be a good time to bring this up again, once things are stabilized.

Re: 0000200: Ability to rotate PSprites

by Graf Zahl » Sun Apr 30, 2017 5:35 pm

Maybe later, maybe not, but right now it's not on my roadmap.

0000200: Ability to rotate PSprites

by The Zombie Killer » Sun Apr 30, 2017 5:35 pm

https://mantis.zdoom.org/view.php?id=200

Code: Select all

Summary	0000200: Ability to rotate PSprites
Description	Being able to rotate PSprites similar to how regular sprites can be rotated with +ROLLSPRITE would be very useful for doing more advanced weapon animations.

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