compat_clientssendfullbuttoninfo & GZDoom

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Expand view Topic review: compat_clientssendfullbuttoninfo & GZDoom

Re: compat_clientssendfullbuttoninfo & GZDoom

by nakkemake » Wed May 25, 2016 4:13 am

Thanks a lot! Now I can play with no problems.

Re: compat_clientssendfullbuttoninfo & GZDoom

by edward850 » Tue May 24, 2016 2:47 pm

If GZDoom didn't send full input, it wouldn't work at all. This is automatically true by design.
Your input is thus exactly the same between single player and multiplayer.

compat_clientssendfullbuttoninfo & GZDoom

by nakkemake » Tue May 24, 2016 7:55 am

I'm trying to host a game with a extra file that requires compat_clientssendfullbuttoninfo to be true. I know its a Zandorum command. Is there any equivalent command for buttoninfo in Gzdoom? Or is it needed at all?

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