Hecks "legacy" all about

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Re: Hecks "legacy" all about

by SwiftFunk » Sat Dec 08, 2018 8:47 am

Ahh i see, makes sense. Thanks!

Re: Hecks "legacy" all about

by Rachael » Fri Dec 07, 2018 5:09 pm

Quite literally it's snippets of modern code implanted onto a "legacy" base of GZDoom.

More practically, it's an effort to keep an updated version of GZDoom running on an older renderer base that worked with older systems before the Vulkan prep started to take place.

Hecks "legacy" all about

by SwiftFunk » Fri Dec 07, 2018 4:46 pm

I see there are two different builds of gzdoom on the downloads page, just wondering what legacy meant

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