Disable DECORATE loading order?

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Re: Disable DECORATE loading order?

by Graf Zahl » Thu Jan 24, 2019 7:53 am

No, sorry. That would mean completely rewriting the parser.

Disable DECORATE loading order?

by Major Cooke » Thu Jan 24, 2019 7:15 am

Would it be possible to have DECORATE scan in all actors first before like how ZScript does it, before processing them? I'm currently working on porting a very large mod in Zandronum to GZDoom, but system still relies upon scanning and processing each #include one at a time for DECORATE while ZScript does not.

While I could convert it all to ZScript, hoo boy... That is a lot to go through. It'd probably take a month straight working on it since there are no converters out there, at least I don't think so, yet.

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