by Marisa the Magician » Fri Dec 21, 2018 5:00 am
GetOffsetPosition is like Actor.Vec2Offset but using a vector rather than an actor. (In fact, Actor.Vec2Offset calls it internally)
In fact, I just realized this function is completely redundant and unnecessary. level.Vec2Offset already does this.
GetOffsetPosition is like Actor.Vec2Offset but using a vector rather than an actor. (In fact, Actor.Vec2Offset calls it internally)
In fact, I just realized this function is completely redundant and unnecessary. level.Vec2Offset already does this.