[UDMF] Translucent 3D-Slopes support

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Expand view Topic review: [UDMF] Translucent 3D-Slopes support

Re: [UDMF] Translucent 3D-Slopes support

by Zenon » Tue Nov 27, 2018 4:59 pm

Ah okay
Thanks for clarifying

Re: [UDMF] Translucent 3D-Slopes support

by Graf Zahl » Tue Nov 27, 2018 4:59 pm

Rendering them is not the issue. The issue is that they cannot be properly sorted and would cause all sorts of glitches.

Re: [UDMF] Translucent 3D-Slopes support

by Zenon » Tue Nov 27, 2018 4:56 pm

DOOMGABR [RU] wrote:GZDoom can't render them now.
Are you saying GZDoom used to be able to render them, and now they can't?

Re: [UDMF] Translucent 3D-Slopes support

by Graf Zahl » Tue Nov 27, 2018 8:16 am

This is a technical limitation that's mot going away because of UDMF.

[UDMF] Translucent 3D-Slopes support

by DOOMGABR [RU] » Tue Nov 27, 2018 8:14 am

GZDoom can't render them now.

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