P_Thing_Raise critical fixes

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Expand view Topic review: P_Thing_Raise critical fixes

P_Thing_Raise critical fixes

by Major Cooke » Sat Nov 17, 2018 10:59 am

Pull Request

This commit revealed a couple extra problems which ultimately broke all of the resurrecting functions from lack of raiser. So I moved all flag processing into P_Thing_Raise, passed in a legitimate raiser and cleaned up all code in the action functions.

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