by nazakomu » Fri Aug 10, 2018 1:11 am
I think that adding a "quantity" parameter to the summoning commands could be incredibly useful and would save the user from having to spam a summon command via the console or a bind. I'm sure there could also be a limit in the options along with a default limit set to prevent users from spawning too many actors at once and severely lagging or even crashing the game.
I think that adding a "quantity" parameter to the summoning commands could be incredibly useful and would save the user from having to spam a summon command via the console or a bind. I'm sure there could also be a limit in the options along with a default limit set to prevent users from spawning too many actors at once and severely lagging or even crashing the game.