Folder for stuff in Zip root?

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: Folder for stuff in Zip root?

Re: Folder for stuff in Zip root?

by Enjay » Mon Jul 30, 2018 10:35 am

Fair enough. At least I know how it's done so I can stop searching for alternatives. Thanks.

Re: Folder for stuff in Zip root?

by Graf Zahl » Mon Jul 30, 2018 8:13 am

Essentially, yes. That's how the format was initially defined.

Folder for stuff in Zip root?

by Enjay » Mon Jul 30, 2018 7:10 am

I think the answer is that certain stuff is just meant to be on the root directory, but I like to try and keep things neatly tucked away in specific folders if possible. So, here's my question: is there a folder where certain resources can go that normally work from the root directory inside a zip/pk3?

Specifically, I am trying to get the startup lumps for a Strife-style startup to work.

STARTUP0, STRTBOT, STRTLZ1, STRTLZ2, STRTPA1, STRTPB1, STRTPC1, STRTPD1

If these are in the root of the PK3, the startup works just fine. But I wanted to tuck them away neatly in a graphics folder or some such. However, that doesn't work. I tried the graphics, sprites and textures folder - nope. The only thing I have found that does work is using a filter folder:

filter/game-doom

and dumping them in the (effective) root of that folder.

Is that the only way to do this?

Top