by simc » Mon May 09, 2016 10:56 am
(With zdoom-2.9pre-928-g841a579)
The alignment offsets of the ceilings and floors with the conventional Hexen/Doom format doesn't work as it did earlier.
The map has a line with type: 121: Line_SetIdentification (lineid, ...)
The script has: Line_AlignCeiling (lineid, ...);, Line_AlignFloor (lineid, ...);
The flats are alinged to the correct directions but their offsets seem totally random. Here's a test wad for Doom2, MAP01.
- Attachments
-
linealign.zip
- (1.3 KiB) Downloaded 173 times
(With zdoom-2.9pre-928-g841a579)
The alignment offsets of the ceilings and floors with the conventional Hexen/Doom format doesn't work as it did earlier.
The map has a line with type: 121: Line_SetIdentification (lineid, ...)
The script has: Line_AlignCeiling (lineid, ...);, Line_AlignFloor (lineid, ...);
The flats are alinged to the correct directions but their offsets seem totally random. Here's a test wad for Doom2, MAP01.