by Major Cooke » Thu Oct 27, 2016 8:38 am
Using this newest commit, I compiled zdoom once more and it turns out that A_Jump statements are completely broken (using the D4D mod I sent you, Graf).
Code: Select all
"D4D.pk3:decorate/weapons/pistol.aed" line 476:
Too many arguments in call to A_Jump
Also:
Code: Select all
15>C:\Games\doom 2\zdoom\src\scripting\thingdef_data.cpp(455): warning C4018: '<': signed/unsigned mismatch
[url=http://zdoom.org/Changelog/948ef62/files]Using this newest commit[/url], I compiled zdoom once more and it turns out that A_Jump statements are completely broken (using the D4D mod I sent you, Graf).
[code]"D4D.pk3:decorate/weapons/pistol.aed" line 476:
Too many arguments in call to A_Jump[/code]
Also:
[code]15>C:\Games\doom 2\zdoom\src\scripting\thingdef_data.cpp(455): warning C4018: '<': signed/unsigned mismatch[/code]