[????-g4345623]Daedalus cameras broken

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Re: [????-g4345623]Daedalus cameras broken

by Edward-san » Sat Oct 22, 2016 4:42 pm

Doesn't happen anymore. I didn't check which commit fixes the problem.

Re: [????-g4345623]Daedalus cameras broken

by Graf Zahl » Sat Jul 30, 2016 5:11 am

It does work in GZDoom so it'S probably a setup issue in the renderer.

[????-g4345623]Daedalus cameras broken

by Edward-san » Sun Jul 24, 2016 11:30 am

Load daedalus.wad map01, you see the intro camera doesn't show the space ship or even the arrival inside it.

Another example is map04, warping to -848 2585 , by touching the wall, it should show you one of the rooms. I attached some screenshots with zdoom 2.8.1 and 2.9pre-1148-g4345623.
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With 2.9pre-1148-g4345623
With 2.9pre-1148-g4345623
With 2.8.1
With 2.8.1

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