by The Ultimate DooMer » Fri Oct 24, 2003 11:03 am
They're all at z-height 112, and I didn't get that problem in 2.0.47 when I tried it - looks like yet another bridge bug between ZDoom versions (they seem to behave differently with every new version that comes out). Some of the bridges have radii that cut into walls and sectors at different heights, but I fixed all the bugs caused by them ages ago and none of these cause any trouble in 2.0.47 (but I'm always fixing new ones when I play with a new version).
They're all at z-height 112, and I didn't get that problem in 2.0.47 when I tried it - looks like yet another bridge bug between ZDoom versions (they seem to behave differently with every new version that comes out). Some of the bridges have radii that cut into walls and sectors at different heights, but I fixed all the bugs caused by them ages ago and none of these cause any trouble in 2.0.47 (but I'm always fixing new ones when I play with a new version).