by Nash » Wed May 18, 2016 4:31 am
Very cool, perhaps I can finally ditch the homebrew GunOffsetX/Y ACS commands and natively use this to do weapon sway/pitch shifting (that's seen in a lot of my videos) natively. Expect a code dump soon!
EDIT: Also, for plain offset animation authoring, I wouldn't ditch good ol' Offset(), it's still useful for those... and with highly specialized tools like Danimator outputting to Offset() format, I wouldn't really consider Offset() deprecated at all.
Very cool, perhaps I can finally ditch the homebrew GunOffsetX/Y ACS commands and natively use this to do weapon sway/pitch shifting (that's seen in a lot of my videos) natively. Expect a code dump soon!
EDIT: Also, for plain offset animation authoring, I wouldn't ditch good ol' Offset(), it's still useful for those... and with highly specialized tools like Danimator outputting to Offset() format, I wouldn't really consider Offset() deprecated at all.