by Graf Zahl » Sun Mar 27, 2016 6:37 am
To be honest, I have no idea what you are expecting here.
First, this is missnig the CLOFF_ALLOWNULL flag, making it always fail by default and second, it contains absolutely no instructions what to do with a found target so it runs through with the BadActor flag being set and the target being ignored, even if the player is in the line of fire.
I'd say 'works as intended' here.
To be honest, I have no idea what you are expecting here.
First, this is missnig the CLOFF_ALLOWNULL flag, making it always fail by default and second, it contains absolutely no instructions what to do with a found target so it runs through with the BadActor flag being set and the target being ignored, even if the player is in the line of fire.
I'd say 'works as intended' here.