by Jimmy » Fri Jan 01, 2016 8:58 am
This text (from
valiant.wad MAP07's end screen) overshoots the edges of the screen - even though I am using a FON2 format font that uses 1px kerning, which is present in-game in all other instances that I can see - the options menu, chatting via 'T', the automap, quit messages, etc.
Download my font here >>>
http://jimmy.the-powerhouse.net/WAD/fon ... erned.fon2
Also I've noticed that, bizarrely, the punctuation marks end the lines they are present on, even if that means cutting into the words themselves. Look at "crumples and die," and "the way of a bioengineer," here - these are spelt correctly in the in-game text and appear as such when my font is
not loaded with the mapset.
This text (from [url=http://www.doomworld.com/idgames/?file=levels/doom2/Ports/megawads/valiant.zip]valiant.wad[/url] MAP07's end screen) overshoots the edges of the screen - even though I am using a FON2 format font that uses 1px kerning, which is present in-game in all other instances that I can see - the options menu, chatting via 'T', the automap, quit messages, etc.
Download my font here >>> http://jimmy.the-powerhouse.net/WAD/fonts/Miniplicity_white_kerned.fon2
[img]http://i.imgur.com/68ZRpfVl.png[/img]
Also I've noticed that, bizarrely, the punctuation marks end the lines they are present on, even if that means cutting into the words themselves. Look at "crumples and die," and "the way of a bioengineer," here - these are spelt correctly in the in-game text and appear as such when my font is [i]not[/i] loaded with the mapset.