by Enjay » Mon Feb 09, 2015 5:45 pm
edward850 wrote:I can't think of a single mod that actually requires sv_unlimited_pickup, so I'm not sure what you're on about, Enjay.
No no, I meant that there are mods that use the keys as collectible items and so on and (ab?)use the ability to collect the same key type over and over. I don't remember the details because I've never done this myself but I'm sure I remember a looooong time ago that it became impossible to collect a second key of any particular type in ZDoom. As a result, there was a protracted thread about the need to do so and why it might be useful. Following on from that, the ability to collect a key type multiple times was restored. It was a very long time ago though.
cocka wrote:That's right but this is not about the same type but about the same key i.e. the same instance on the same place with same coordinates on a map.
Yeah, I know (I basically said that in my post). I was just noting that the ability I was talking about (picking up multiple copies of a key type) needs to be preserved in any fix that might be implemented for this problem, just in case the two things overlap somehow.
[quote="edward850"]I can't think of a single mod that actually requires sv_unlimited_pickup, so I'm not sure what you're on about, Enjay.[/quote]
No no, I meant that there are mods that use the keys as collectible items and so on and (ab?)use the ability to collect the same key type over and over. I don't remember the details because I've never done this myself but I'm sure I remember a looooong time ago that it became impossible to collect a second key of any particular type in ZDoom. As a result, there was a protracted thread about the need to do so and why it might be useful. Following on from that, the ability to collect a key type multiple times was restored. It was a very long time ago though.
[quote="cocka"]That's right but this is not about the same type but about the same key i.e. the same instance on the same place with same coordinates on a map.[/quote]
Yeah, I know (I basically said that in my post). I was just noting that the ability I was talking about (picking up multiple copies of a key type) needs to be preserved in any fix that might be implemented for this problem, just in case the two things overlap somehow.