Dialogue optional hiding of "Thanks, bye!"

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Re: Dialogue optional hiding of "Thanks, bye!"

by Blzut3 » Sun Jun 15, 2014 11:55 pm

Not entirely sure why this is closed since it's actually in the draft spec. I just have to get around to being able to implement it. Note that hiding it still doesn't prevent the player from using it (pressing escape).

Rational being it's still possible to detect if the player left the dialog (in single player at least) and there are many times when the default text makes no sense.

Re: Dialogue optional hiding of "Thanks, bye!"

by VGA » Sun Jun 15, 2014 11:07 pm

There is the ESC key to quit.

Re: Dialogue optional hiding of "Thanks, bye!"

by NeuralStunner » Sun Jun 15, 2014 10:17 am

I doubt that's going anywhere, as it's the thing that allows you to actually leave the dialogue. There should be somewhere you can change what those dialogues say.

Dialogue optional hiding of "Thanks, bye!"

by Xeotroid » Sun Jun 15, 2014 5:54 am

This gets on my nerves sometimes, that every dialogue page has automatically included universal dialogue-quitting line, like "Thanks, bye!" or "See you later!". Is it possible to add some kind of a flag to make remove it? It'd be fine even if it was per-page. It could look like this:

Code: Select all

    page
    {
         name = "my actor";
         dialog = "Hello, what can I do for you?";
         noquit // <- THIS THING!
         choice
         {
             //choice code
         }
    }

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