by GooberMan » Fri May 02, 2014 5:06 am
That's up to you to work out. Using your example there, the points are along the X and Y axes from the midpoint of the sector. If you think that's not enough and want to store extended information, then store it as user variables inside the UDMF sector. The engine only needs to care about the plane equation, and since this is a request for an engine addition that's what will most likely be implemented.
EDIT: It's also worth pointing out that if you take the store-extended-information route that you won't need to store the Z for your points - those values can be obtained by projecting the X/Y positions on to the plane using the stored plane equation.
That's up to you to work out. Using your example there, the points are along the X and Y axes from the midpoint of the sector. If you think that's not enough and want to store extended information, then store it as user variables inside the UDMF sector. The engine only needs to care about the plane equation, and since this is a request for an engine addition that's what will most likely be implemented.
[b]EDIT:[/b] It's also worth pointing out that if you take the store-extended-information route that you won't need to store the Z for your points - those values can be obtained by projecting the X/Y positions on to the plane using the stored plane equation.