by Nash » Fri Jan 10, 2014 10:28 pm
Even with this flag applied, the spawned puff is still jumpy when aimed at the ceiling. Same behaviour regardless of normal ceilings or 3D floor ceilings.
HOWEVER, the jumpiness doesn't happen on floors (real floors and also 3D floors). Please don't close this as [Not a bug] because it clearly isn't working as expected (happens on ceilings but not floors).
EDIT: Actually it only happens with normal ceilings. 3D floor ceilings do not exhibit this problem. File updated with a simple map to easily observe the behaviour.
https://dl.dropboxusercontent.com/u/473 ... ehpuff.pk3
Even with this flag applied, the spawned puff is still jumpy when aimed at the ceiling. Same behaviour regardless of normal ceilings or 3D floor ceilings.
HOWEVER, the jumpiness doesn't happen on floors (real floors and also 3D floors). Please don't close this as [Not a bug] because it clearly isn't working as expected (happens on ceilings but not floors).
EDIT: Actually it only happens with normal ceilings. 3D floor ceilings do not exhibit this problem. File updated with a simple map to easily observe the behaviour.
https://dl.dropboxusercontent.com/u/47355875/hehpuff.pk3