by Catsy » Sat Oct 23, 2004 4:58 pm
Having never played Strife I don't know if this is a bug, but if you return to the tavern with the chalice in your possession all the alarms in the town go off.
By design. The chalice quest is a setup.
Talk to him, accept the quest, kill him, and the switch door will open. Make sure the door is closed when you kill him, although I'm not sure if that matters...
All that matters is that you use a stealth weapon (poison bolts/knife). The code that opens up the switch only becomes active after a certain conversation branch, so like he said--just accept the quest, take the free crossbow bolts, exit conversation, and kill him quietly.
[quote]Having never played Strife I don't know if this is a bug, but if you return to the tavern with the chalice in your possession all the alarms in the town go off. [/quote]
By design. The chalice quest is a setup.
[quote]Talk to him, accept the quest, kill him, and the switch door will open. Make sure the door is closed when you kill him, although I'm not sure if that matters...[/quote]
All that matters is that you use a stealth weapon (poison bolts/knife). The code that opens up the switch only becomes active after a certain conversation branch, so like he said--just accept the quest, take the free crossbow bolts, exit conversation, and kill him quietly.