doomguy1324 wrote:can you add the drag and drop featcher to the mac version of Zdoom
It's already there, which version did you use? I checked with the latest
binary build and it works for WADs and PK3s.
It may not work during the first run only when you just copied ZDoom bundle from DMG.
ChronoSeth wrote:Correct me if I'm wrong...
Sorry but you are wrong. For OS X loading of files via Drag & Drop must be implemented separately from the generic command line parsing. It is handled by SDL in the case of non-Windows ZDoom.
[quote="doomguy1324"]can you add the drag and drop featcher to the mac version of Zdoom[/quote]
It's already there, which version did you use? I checked with the latest [url=http://svn.drdteam.org/zdoom-mac/zdoom-r4244.dmg]binary build[/url] and it works for WADs and PK3s.
It may not work during the first run only when you just copied ZDoom bundle from DMG.
[quote="ChronoSeth"]Correct me if I'm wrong...[/quote]
Sorry but you are wrong. For OS X loading of files via Drag & Drop must be implemented separately from the generic command line parsing. It is handled by SDL in the case of non-Windows ZDoom.