Well, just in my own mod. "/
I know it will not change just because one mod (that is not even released yet), I was just reporting.
First time I've noted it was with in-fights between monsters of this species I've made:
http://www.mediafire.com/?2e1bm55pytkcg0j (Its the 'slaughterous'. Now I've solved it by making a custom damage and used damage factor.) They spawns an actor that spawns 'shield actors' constantly, so the projectile passes trough them, the shields and the shield generators at the same time.
They also spills a lot more blood when passing trough more then one bleeding actor at the same time.
But I guess modders could handle this by making custom damages and using damage factor anyway.
As I said, just reporting

Well, just in my own mod. "/
I know it will not change just because one mod (that is not even released yet), I was just reporting.
First time I've noted it was with in-fights between monsters of this species I've made: http://www.mediafire.com/?2e1bm55pytkcg0j (Its the 'slaughterous'. Now I've solved it by making a custom damage and used damage factor.) They spawns an actor that spawns 'shield actors' constantly, so the projectile passes trough them, the shields and the shield generators at the same time.
They also spills a lot more blood when passing trough more then one bleeding actor at the same time.
But I guess modders could handle this by making custom damages and using damage factor anyway.
As I said, just reporting :)