by hfc2x » Sun Jul 15, 2012 3:37 am
Revising a previous sugestion I made
here, I took my time and made a patch:
I added a new MAPINFO property: ForceWiperEffect
Setting this property for a map, forces the Wiper at exit even if the level belongs to a hub. The Wiper shown depends on the user settings (Melt by default for Doom and so on). I know this could be more polished, but it's a start. I used r3757 as a base, so it's possible that the patch could be outdated. Be advised that this is the first patch I've ever made, so if it does not work, please tell me and I will upload the modified source files instead (along with a text file pointing out the lines I added).
Revising a previous sugestion I made [url=http://forum.zdoom.org/viewtopic.php?f=15&t=32490]here[/url], I took my time and made a patch:
[attachment=0]hubwipers.zip[/attachment]
I added a new MAPINFO property: ForceWiperEffect
Setting this property for a map, forces the Wiper at exit even if the level belongs to a hub. The Wiper shown depends on the user settings (Melt by default for Doom and so on). I know this could be more polished, but it's a start. I used r3757 as a base, so it's possible that the patch could be outdated. Be advised that this is the first patch I've ever made, so if it does not work, please tell me and I will upload the modified source files instead (along with a text file pointing out the lines I added).