by Gez » Sat Sep 24, 2011 7:04 am
So, I have had confirmation that
this fixed the issue.
While I'm here, I'd also advise any active ZDoom dev to also
backport these few fixes (and especially the third).
So, I have had confirmation that [url=http://mancubus.net/svn/gzdoom?rev=1259]this[/url] fixed the issue.
While I'm here, I'd also advise any active ZDoom dev to also [url=http://mancubus.net/svn/gzdoom/?op=revision&rev=1256]backport[/url] [url=http://mancubus.net/svn/gzdoom/?op=revision&rev=1255]these[/url] [url=http://mancubus.net/svn/gzdoom/?op=revision&rev=1254]few[/url] [url=http://mancubus.net/svn/gzdoom/?op=revision&rev=1253]fixes[/url] (and especially the third).