by FDARI » Sun Sep 18, 2011 1:21 pm
Could function more like that if something like
http://forum.zdoom.org/viewtopic.php?f=34&t=30092 were implemented.
The submission permits you to break resurrection into any number of steps, so that you can make changes along the way, or cancel the operation.
The original submission, unofficially [No]'d (change was demanded), put the (to-be-)raised actor in target/master or tracer (your choice). The current submission contains a new pointer (pointing to last target of resurrection, incomplete or not), but does not expose it to modders. Graf said, way back when the submission was new, that he would not permit it.
He seemed adamant then. I'd ask him to reconsider, as resurrection is sadly lacking in flexibility, and could be boosted to near complete modder control through this.
Could function more like that if something like http://forum.zdoom.org/viewtopic.php?f=34&t=30092 were implemented.
The submission permits you to break resurrection into any number of steps, so that you can make changes along the way, or cancel the operation.
The original submission, unofficially [No]'d (change was demanded), put the (to-be-)raised actor in target/master or tracer (your choice). The current submission contains a new pointer (pointing to last target of resurrection, incomplete or not), but does not expose it to modders. Graf said, way back when the submission was new, that he would not permit it.
He seemed adamant then. I'd ask him to reconsider, as resurrection is sadly lacking in flexibility, and could be boosted to near complete modder control through this.