by Ryan Cordell » Tue Jun 14, 2011 3:03 am
If you think that the offsets are somehow reset when GunOffset is used, they aren't, actually. It's added on top of what's already there, so it's relative, not absolute.
As far as raising goes, I haven't seen a problem with gun raising when GunOffset is used, A_Lower can also be circumvented by somehow giving it priority over GunOffset (I know it's possible, just not sure how).
If you think that the offsets are somehow reset when GunOffset is used, they aren't, actually. It's added on top of what's already there, so it's relative, not absolute.
As far as raising goes, I haven't seen a problem with gun raising when GunOffset is used, A_Lower can also be circumvented by somehow giving it priority over GunOffset (I know it's possible, just not sure how).