by Gez » Tue Nov 09, 2010 4:25 am
Note that the [wiki]ACS actor properties[/wiki] for this feature will only work with [wiki]CheckActorProperty[/wiki] in GZDoom, not in ZDoom. Granted, people are more likely to use [wiki]GetActorProperty[/wiki] for it, since Check... is mostly useful for strings and you can do the comparison yourself for ints and bools. But I figured I'd mention this anyway.
Note that the [wiki]ACS actor properties[/wiki] for this feature will only work with [wiki]CheckActorProperty[/wiki] in GZDoom, not in ZDoom. Granted, people are more likely to use [wiki]GetActorProperty[/wiki] for it, since Check... is mostly useful for strings and you can do the comparison yourself for ints and bools. But I figured I'd mention this anyway.