[2.5.0] Rebels from TeleporterBeacon don't share your colour

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Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by NeuralStunner » Sat Feb 05, 2011 1:47 pm

SilentRage wrote:What about a compatibility option of some sort?
[wiki=CVARs:Configuration#Compatibility_options]Compat options[/wiki] are for actual mechanic changes, not purely cosmetic things you can do without. :|

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by SilentRage » Sat Feb 05, 2011 1:30 pm

Just remembered about this thread.

What about a compatibility option of some sort?

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Graf Zahl » Thu Dec 16, 2010 4:55 pm

I'll be honest here: After testing this I quickly decided that it doesn't look good so they'll remain brown.

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Enjay » Mon Dec 13, 2010 3:23 pm

Hmmm... good point. I forgot the important difference that the original Strife didn't allow you to change your player colour in a SP game (but Zdoom, of course, does).

Given that the player colour has been given added functionality in Zdoom, it makes sense for this to be seen through to the teleporting Rebels as well. Mind you, then they are inconsistent with all the other rebels in he game.

Either way, it's a pretty minor point and I personally don't really care which way the decision goes.

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Graf Zahl » Mon Dec 13, 2010 3:14 pm

Not really, considering that Strife's player is always brown.

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Enjay » Mon Dec 13, 2010 12:53 pm

Well, here's how they look in the original game in SP mode. Surely that should be the benchmark for Zdoom SP?

Image

Image

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Project Shadowcat » Mon Dec 13, 2010 12:11 pm

It "doesn't hurt" to keep it the way it is, either. ;)

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by SilentRage » Mon Dec 13, 2010 10:26 am

I understand why in multiplayer but, it doesn't hurt to also have it change it single player.

Oh well.

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by Gez » Wed Dec 08, 2010 1:22 pm

Because it makes sense? It's like the Heretic hellstaff rain. There's a "true" color displayed in single-player games; and purely for convenience it's translated to the player's color in multiplayer games.

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by SilentRage » Wed Dec 08, 2010 10:39 am

No, it was single player.

Why the change, though?

Re: [2.5.0] Rebels from TeleporterBeacon don't share your co

by randi » Wed Dec 01, 2010 8:22 pm

Are you playing multiplayer? Because it only applies there.

[2.5.0] Rebels from TeleporterBeacon don't share your colour

by SilentRage » Wed Nov 24, 2010 4:29 pm

I believe it used to be like this.

It no longer is.

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