by Enjay » Fri Oct 29, 2010 6:08 pm
As the title says. If a cast call definition lists an actor name that does not exist, Zdoom will crash.
If you edit the mapinfo lump from this thread to have something other than "TestGuy" as an actor (obviously making sure that it isn't a valid actor name) Zdoom will crash when it tries to show the actor.
http://forum.zdoom.org/viewtopic.php?f=2&t=27645
Obviously in such a case the mapinfo is flawed but presumably Zdoom shouldn't crash.
As the title says. If a cast call definition lists an actor name that does not exist, Zdoom will crash.
If you edit the mapinfo lump from this thread to have something other than "TestGuy" as an actor (obviously making sure that it isn't a valid actor name) Zdoom will crash when it tries to show the actor.
http://forum.zdoom.org/viewtopic.php?f=2&t=27645
Obviously in such a case the mapinfo is flawed but presumably Zdoom shouldn't crash.