by Gez » Sun Sep 20, 2009 3:35 pm
Not as far as I know. Also, THINGSPEC_Blah is a bit of a mouthful, so I suppose there could be shorter aliases defined as well. They are activation flags, so maybe AF_Blah? Or maybe do away with the prefix altogether? "activation ThingTargets|ThingActs" would look prettier in the decorate code than what we have right now.
I'd do that myself but I'm busy trying to understand why I get weird messages such as
SC_GetNumber: Bad numeric constant "1,". in my current ZDoom Code Project (tm), as nowhere else does FScanner::MustGetNumber want to include the comma as part of the number, so this puzzles me. DEHSUPP, for example, contains a lot of "1," that are parsed by this function without this odd complaint, so why doesn't my new lump work?

Not as far as I know. Also, THINGSPEC_Blah is a bit of a mouthful, so I suppose there could be shorter aliases defined as well. They are activation flags, so maybe AF_Blah? Or maybe do away with the prefix altogether? "activation ThingTargets|ThingActs" would look prettier in the decorate code than what we have right now.
I'd do that myself but I'm busy trying to understand why I get weird messages such as [u]SC_GetNumber: Bad numeric constant "1,".[/u] in my current ZDoom Code Project (tm), as nowhere else does FScanner::MustGetNumber want to include the comma as part of the number, so this puzzles me. DEHSUPP, for example, contains a lot of "1," that are parsed by this function without this odd complaint, so why doesn't my new lump work? :?