by HotWax » Fri Aug 14, 2009 4:38 pm
Confirmed. I do not believe this is system specific, but rather related to resolution.
I usually play with the screen transitions off, so I haven't noticed this before. I went ahead and tried each of the different options (wipe, burn, cross-fade) with my normal playing resolution of 1024x768. Wipe was very choppy, akin to what is seen in that YouTube video. Burn and crossfade seemed better, but I didn't have a basis for comparison since I'd never used them before.
Next I tried changing the resolution all the way down to 320x200. Wipe at this resolution is quick and smooth -- the way I remember it being from vanilla. Crossfade and burn were equally snappy, taking a few seconds if that to transition to the new screen.
The final test, I set it up as high as ZDoom would let me go -- 2048x1536 -- and tried again. Oh man... The screen wipe is
extremely choppy, looking about like it's pulling a few frames a second. It takes several seconds to finish the wipe. Burn and crossfade are even worse, taking up to 10 seconds to transition all the way through.
Even at this resolution, ZDoom runs perfectly fine on my computer playing through the standard levels (Though I didn't have any burning desire to try any stress-testing levels

), but as soon as you hit that exit switch or start a new level, I might as well be playing on a 286...
Confirmed. I do not believe this is system specific, but rather related to resolution.
I usually play with the screen transitions off, so I haven't noticed this before. I went ahead and tried each of the different options (wipe, burn, cross-fade) with my normal playing resolution of 1024x768. Wipe was very choppy, akin to what is seen in that YouTube video. Burn and crossfade seemed better, but I didn't have a basis for comparison since I'd never used them before.
Next I tried changing the resolution all the way down to 320x200. Wipe at this resolution is quick and smooth -- the way I remember it being from vanilla. Crossfade and burn were equally snappy, taking a few seconds if that to transition to the new screen.
The final test, I set it up as high as ZDoom would let me go -- 2048x1536 -- and tried again. Oh man... The screen wipe is [i]extremely[/i] choppy, looking about like it's pulling a few frames a second. It takes several seconds to finish the wipe. Burn and crossfade are even worse, taking up to 10 seconds to transition all the way through.
Even at this resolution, ZDoom runs perfectly fine on my computer playing through the standard levels (Though I didn't have any burning desire to try any stress-testing levels :)), but as soon as you hit that exit switch or start a new level, I might as well be playing on a 286...