by Apothem » Wed Jul 22, 2009 10:17 pm
It would be something along the same lines as monsters can't hurt each other of the same species, except they no longer need to be of the same species. Think of it like teams for monsters. Primarily to keep hitscan monsters from killing each other, as this would turn off the 'friendly fire' between monsters of the same faction. Just like how the team damage scalar works for TDM in ZDoom.
It would be something along the same lines as monsters can't hurt each other of the same species, except they no longer need to be of the same species. Think of it like teams for monsters. Primarily to keep hitscan monsters from killing each other, as this would turn off the 'friendly fire' between monsters of the same faction. Just like how the team damage scalar works for TDM in ZDoom.