by Amuscaria » Sun Jun 21, 2009 8:28 am
Oops, i forgot A_Raise was for weapons. I mean more like A_Ressurect, where a tagged that is either a master, servant, or subbling can be raised by calling this action from another related actor. The State parameter isn't that important, i just through i throw it in there. It would be similar to A_DamageChildren and A_KillChildren. But just done with a single action, instead of 3.
Oops, i forgot A_Raise was for weapons. I mean more like A_Ressurect, where a tagged that is either a master, servant, or subbling can be raised by calling this action from another related actor. The State parameter isn't that important, i just through i throw it in there. It would be similar to A_DamageChildren and A_KillChildren. But just done with a single action, instead of 3.