THRUGHOST + GHOST to work for players and monsters

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Expand view Topic review: THRUGHOST + GHOST to work for players and monsters

Re: THRUGHOST + GHOST to work for players and monsters

by Cutmanmike » Thu May 21, 2009 7:15 am

That would work fine for me :)

Re: THRUGHOST + GHOST to work for players and monsters

by Ryan Cordell » Thu May 21, 2009 7:15 am

Eh.. I think both flags would be fine if they were somehow made into properties, people could specifically select which actor could go through what and so on. I can't think of a use yet, though. D=

Re: THRUGHOST + GHOST to work for players and monsters

by Gez » Thu May 21, 2009 5:55 am

Maybe a THRUSPECIES flag that'd work like THRUGHOST, but instead of passing through actors with the GHOST flag it'd pass through actors belonging to the same species?

Re: THRUGHOST + GHOST to work for players and monsters

by Cutmanmike » Thu May 21, 2009 4:57 am

Oh right.

In the mean time while I wait for this to be added (or declined, which would mean I'm in trouble), is there any other possible way I can make monsters walk through each other without removing the SOLID flag?

Re: THRUGHOST + GHOST to work for players and monsters

by XutaWoo » Tue May 19, 2009 3:33 pm

I mean +GHOST works on monsters. Look at Heretic. :P

Re: THRUGHOST + GHOST to work for players and monsters

by Cutmanmike » Tue May 19, 2009 9:54 am

XutaWoo wrote:
Cutmanmike wrote:Right now these flags only work for projectiles.
Not GHOST. :P
Okay, for projectiles too then! I'm not too sure why anyone would need that but considering I'm doing Lemmings in doom I guess everything needs considering ;)

Re: THRUGHOST + GHOST to work for players and monsters

by CaptainToenail » Sat May 16, 2009 1:55 pm

Yes please, I need this

Re: THRUGHOST + GHOST to work for players and monsters

by XutaWoo » Fri May 15, 2009 8:03 pm

Cutmanmike wrote:Right now these flags only work for projectiles.
Not GHOST. :P

Re: THRUGHOST + GHOST to work for players and monsters

by Amuscaria » Fri May 15, 2009 5:50 pm

Been suggested several times already. :P

THRUGHOST + GHOST to work for players and monsters

by Cutmanmike » Fri May 15, 2009 12:11 pm

Right now these flags only work for projectiles. Could they be made to work with monsters and players too? My reason is that I have an army of enemies moving back and forth, and I want them to be able to bump into the player and other solid obstacles but not be able to bump into each other.

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