by randi » Thu Mar 12, 2009 4:48 pm
You want to test it with double-voice instruments enabled, not without. Does it sound like that clip from ZDoom, or does it sound like that clip from Doom in DOS? I want to know if it's a problem with the emulator or a problem with the player. By having somebody run the player on a machine with real OPL hardware, the player will be the only variable.
Use the GENMIDI from doom2.wad. That's where the instruments live, so if Musplayer has a different version, it won't sound the same.
You want to test it [i]with[/i] double-voice instruments enabled, not without. Does it sound like that clip from ZDoom, or does it sound like that clip from Doom in DOS? I want to know if it's a problem with the emulator or a problem with the player. By having somebody run the player on a machine with real OPL hardware, the player will be the only variable.
Use the GENMIDI from doom2.wad. That's where the instruments live, so if Musplayer has a different version, it won't sound the same.