by nightwishfan1 » Sat Mar 07, 2009 6:17 pm
I just had an idea that is based off an existing feature from a port of PRBoom to Nintendo Wii....Yes Nintendo Wii everyone...The idea is to use a wad level selection menu at start up so that a level can be accessed while Doom is actively running. I got the idea cause I naturally like to use homebrew games and applications on my consoles, instead of here. Not by preference but it saves space on my hard drive on my pc. Anyway what this menu does is list your iwads, wads, pwads as described by the author of this PRBoom port, and I guess an assortment of other wads and such that work for that particular doom engine port. From there you can select the iwad, then select whichever wad will run on for that particular game since some wads are designed to use Ultimate Doom, or Doom 2. Now the wads themselves are given directories, which this wad selection menu will read from and display on start up of doom. Same applies to the iwads. The idea would be to allow you to quit out of w/e iwad you are playing and be returned to this menu to switch iwads and custom wads if desired.
I'm not sure if this idea is the same as Zippys in function and how it utilizes code, but I believe it is different enough to warrant a look. I'm including a link which showcases this menu on the said port of PRBoom for Nintendo Wii. This is sourced from tehskeen homebrew site.
http://www.tehskeen.com/forums/showthread.php?p=44471
I just had an idea that is based off an existing feature from a port of PRBoom to Nintendo Wii....Yes Nintendo Wii everyone...The idea is to use a wad level selection menu at start up so that a level can be accessed while Doom is actively running. I got the idea cause I naturally like to use homebrew games and applications on my consoles, instead of here. Not by preference but it saves space on my hard drive on my pc. Anyway what this menu does is list your iwads, wads, pwads as described by the author of this PRBoom port, and I guess an assortment of other wads and such that work for that particular doom engine port. From there you can select the iwad, then select whichever wad will run on for that particular game since some wads are designed to use Ultimate Doom, or Doom 2. Now the wads themselves are given directories, which this wad selection menu will read from and display on start up of doom. Same applies to the iwads. The idea would be to allow you to quit out of w/e iwad you are playing and be returned to this menu to switch iwads and custom wads if desired.
I'm not sure if this idea is the same as Zippys in function and how it utilizes code, but I believe it is different enough to warrant a look. I'm including a link which showcases this menu on the said port of PRBoom for Nintendo Wii. This is sourced from tehskeen homebrew site.
http://www.tehskeen.com/forums/showthread.php?p=44471