by skadoomer » Mon Feb 16, 2009 12:21 pm
I've noticed that unlike 4:3 resolutions where you can scale down your resolution with SetHudSize, doing the same in 16:10 (and 16:9) dosn't start drawing from the left most edge of the screen. Instead, it sets the 0 of the x axis to an area not on the edge of the screen.
Included is an example wad. I set my resolution to 1440 x 900 in 16:10 and tried to scale it down to 720 x 480, but it indents the text so its not flush with the left edge of the screen. If this is intentional behavior, is there anything to set so the 0,0 to the top left corner like square resolutions (like 4:3 and 5:4)?
I've noticed that unlike 4:3 resolutions where you can scale down your resolution with SetHudSize, doing the same in 16:10 (and 16:9) dosn't start drawing from the left most edge of the screen. Instead, it sets the 0 of the x axis to an area not on the edge of the screen.
Included is an example wad. I set my resolution to 1440 x 900 in 16:10 and tried to scale it down to 720 x 480, but it indents the text so its not flush with the left edge of the screen. If this is intentional behavior, is there anything to set so the 0,0 to the top left corner like square resolutions (like 4:3 and 5:4)?