by Rachael » Mon Feb 09, 2009 8:12 am
What you could do, and I've seen it done before, is just copy the user's config to a custom config file (only if it doesn't exist), and launch ZDoom executing a console script to set defaults (only if the config hasn't existed before), then afterwards, the player would be allowed to set their own options from there. I know it was done with one of the more recent Wolfensttein TC's, I forgot who did it but that's what he did.
After the first run, the bat file would load the alternate config, however, it would not reload the defaults again. I suppose it could have helped if he added in an alias "reloaddefaults" or something in case players wanted it, which would run the console script again, but it's still pretty simple to just delete the alternate config file.

What you could do, and I've seen it done before, is just copy the user's config to a custom config file (only if it doesn't exist), and launch ZDoom executing a console script to set defaults (only if the config hasn't existed before), then afterwards, the player would be allowed to set their own options from there. I know it was done with one of the more recent Wolfensttein TC's, I forgot who did it but that's what he did.
After the first run, the bat file would load the alternate config, however, it would not reload the defaults again. I suppose it could have helped if he added in an alias "reloaddefaults" or something in case players wanted it, which would run the console script again, but it's still pretty simple to just delete the alternate config file. :P