by Hirogen2 » Thu Nov 20, 2008 4:25 am
There is more. The classic particle actors spawn particles that are subject to gravity (speed increase while falling, v=a*t²). But sometimes you want falling actors like snow or rain to come down at constant speed.
So that makes r, g, b, xy spread, z speed, gravityflag -- more than 5 already.
There is more. The classic particle actors spawn particles that are subject to gravity (speed increase while falling, v=a*t²). But sometimes you want falling actors like snow or rain to come down at constant speed.
So that makes r, g, b, xy spread, z speed, gravityflag -- more than 5 already.