by Lioyd_Irving » Fri May 16, 2008 10:52 pm
I don't get how it turned to a DS debate, but I don't want that...Let's go back to the topic, people.
Grimm wrote:Actually, upon thinking about it, this would be a GREAT way to save space in WAD files.
ALSO! This could allow things like bullet meters to be implemented easily. Currently you'd have to include 666 different sprites for one gun if you wanted to do something like have a bullet readout right on the gun (ala Doom 3). With this, you could just have the meter itself included and placed over the gun. (You could, of course, do this already with a_GunFlash, but then you'd have nothing to do muzzle flahses with. While that may not be a big deal with a gun with 4 different sprites or so, when guns have larger ones, trust me, it makes a HUGE difference. )
I fully support this idea.
EXACTLY ! I also thought about this. Seeing your current ammo on a weapon wouldn't need insane number of sprites
anymore - just 1234567890 sprites on different spots and some coding.
It'd be so great to finally have visible ammo on the screens of the D3 weaps for instance.

I don't get how it turned to a DS debate, but I don't want that...Let's go back to the topic, people.
[quote="Grimm"]Actually, upon thinking about it, this would be a GREAT way to save space in WAD files.
ALSO! This could allow things like bullet meters to be implemented easily. Currently you'd have to include 666 different sprites for one gun if you wanted to do something like have a bullet readout right on the gun (ala Doom 3). With this, you could just have the meter itself included and placed over the gun. (You could, of course, do this already with a_GunFlash, but then you'd have nothing to do muzzle flahses with. While that may not be a big deal with a gun with 4 different sprites or so, when guns have larger ones, trust me, it makes a HUGE difference. )
I fully support this idea.[/quote]
EXACTLY ! I also thought about this. Seeing your current ammo on a weapon wouldn't need insane number of sprites
anymore - just 1234567890 sprites on different spots and some coding.
It'd be so great to finally have visible ammo on the screens of the D3 weaps for instance. :D