[Can't replicate] 47i doesn't work on my system!

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Expand view Topic review: [Can't replicate] 47i doesn't work on my system!

by Biff » Tue Aug 19, 2003 2:17 pm

randy wrote: Setting cl_noplayerprediction to false turns off prediction
Double negative = a positive? :) A guy I know (Falconer) kept mumbling, "Why not just cl_playerprediction? That way true=prediction, false=noprediction." We figured that Randy has his reasons...

by randi » Tue Aug 19, 2003 2:07 pm

No, the net code changes only apply when you run a net game. There are no console commands to turn the network changes off. Instead, you need to explicitly specify that you want the new code at startup by adding -netmode 1 to the command line. Setting cl_noplayerprediction to true turns off prediction, but prediction is only applied in multiplayer games, never in single player, and all prediciton does is run your inputs on your player sooner than if you weren't predicting.

Have you tried running Memtest86 to make sure your RAM is good?

Edit: Fixed because false is not the same as true.

by The Ultimate DooMer » Tue Aug 19, 2003 8:58 am

Is there anything in the new net code that affects single player? (as Biff mentioned about player predictions)

What are the console commands to turn all the net stuff off? (it it's possible)

by randi » Fri Aug 15, 2003 9:52 am

The only changes between 2.0.47 and 2.0.47i are in the networking and the uncapped framerate.

by The Ultimate DooMer » Wed Aug 13, 2003 7:38 pm

Uninstalling RealOne Player didn't do anything. Neither did capping the framerate, so it must be something else.

Anyone have a complete list of changes since v47? (as it must be something in 47i that's changed since 47, other than the framerate)

by Ultraviolet » Sun Aug 10, 2003 8:40 pm

Maverick wrote:As for the CPL thing, depending on the version of Windows you have (I assume it's 98), you don't really need it as Windows comes with such a tool. Just click on Run from the Start Menu and type: msconfig
I prefer the Startup Control Panel Applet at the page I linked to because it categorizes (once I figure out the relevance of the different categories it'll come in handy) the items and they can be checked/unchecked and kept for reference rather than deleted.

EDIT: D'oh. MSCONFIG has checkboxes too.

by Maverick » Sun Aug 10, 2003 7:57 pm

TUD, regarding your video card problem, one of the things that would definately cause frequent lock-ups and/or crashes is overheating (also if your CPU is overheating, this could happen).

When you play a game, before it locks up, do you see any artifacts (rendering errors) on the screen? If so, that could be an indication that your video card is possibly overclocked, or not being properly cooled.

In any case, maybe it's time for an upgrade?! :wink: You can get an nVidia Geforce card for very little $$ that would be many times better than a TNT2 (assuming you have AGP on board)

One thing, when you install new video drivers, make sure to uninstall the older ones first. Most driver's aren't necessarily upgradeable (and I think nVidia and most vid card manufacturers recommend it)

Another tip, if you want to see what's currently running on your computer (CTRL-Alt-Del doesn't always show you everything), download this program, Process Viewer 2000, it'll show you every process that's currently running (it's very handy).

Regards,

Maverick 8-)

by Maverick » Sun Aug 10, 2003 7:34 pm

The Ultimate DooMer wrote: I downloaded the CPL thing and deleted a startup item from Real (this one came back straightaway when I unchecked it), but how do I find the items that use RUNDLL?

The GBDASH stuff is related to the web package I use to get online, so I've reinstated that.
Have you followed any of the links I provided? The link related to RNDAL pretty well explained it, it's used by the RealOne Player to update things, and it does this whether you want it to or not. So chances are, if the RealOne player is being loaded AT ALL EVER, it'll keep coming back. Bottom line, just unisnstall it and get the older non-"One" version of RealPlayer if you really need it (I know I never have).

For GBDASH, if the Google Groups link didn't help you, and your provider doesn't have any alternatives, I guess you're SOL :|

As for the CPL thing, depending on the version of Windows you have (I assume it's 98), you don't really need it as Windows comes with such a tool. Just click on Run from the Start Menu and type: msconfig

You'll want to look at the Startup, autoexec.bat and Win.ini tabs for startup programs (in win.ini click on the [+] next to [windows], and look for something next to load= and run= ) The only thing this tool doesn't do is specifically distinguish between HKLM/Run, HKCU/Run and Run Once. But that doesn't really make any difference.

As for RUNDLL, you'll find them in the exact same spots I've listed above (that's if you have any at all, there shouldn't be many).. Chances are you might only see "LoadPowerProfile"(rundll32 powerprof.dll ...etc) which is related to the Power Managment control panel..

Regards,

Maverick 8-)

by Ultraviolet » Sun Aug 10, 2003 8:24 am

The Ultimate DooMer wrote:but how do I find the items that use RUNDLL?
You'll just have to check the paths of all the mysterious startup items to see if they execute RUNDLL. Err, RUNDLL32.EXE, to be more specific, followed by a DLL (used like a command-line argument). Be careful which ones you disable, some are network/hardware services or parts of Windows and so on.

by The Ultimate DooMer » Sun Aug 10, 2003 7:29 am

Ultraviolet wrote:Use AdAware and Spybot: Search and Destroy.

Use this (http://www.mlin.net/StartupCPL.shtml) to get rid of everything that is starting up with Windows that you don't need.

Another thing to be cautious of is spyware/viruses in the form of DLL's. They use Windows' RUNDLL program to run themselves without needing to be in normal executable form. Using the program I linked you to, examine all startup items that use RUNDLL. If the DLL's that the startup item had RUNDLL running have anything to do with that RNDAL or GBDASH shit or something like RJUIUJVA or any other seemingly random DLL names, uncheck that startup item. Some of these programs are smart and will re-iterate themselves as soon as you delete their startup entry or restart Windows. Some are only smart enough to re-instate their startup entry if it is actually deleted, so I just stick to unchecking them instead. It's OK to have that little bit of trash in your startup entries, just as long as it isn't being used.
I downloaded the CPL thing and deleted a startup item from Real (this one came back straightaway when I unchecked it), but how do I find the items that use RUNDLL?

The GBDASH stuff is related to the web package I use to get online, so I've reinstated that.

by The Ultimate DooMer » Fri Aug 08, 2003 8:41 pm

I've knocked out the Rndal and Gbdash by renaming them to .old, and 47i managed to last for at least a minute without lock up (I quitted out after then) so I'll try 47i with a newstuff wad to see if it has cleared.

by HotWax » Fri Aug 08, 2003 9:53 am

SlayeR wrote:Heh, I have WinXP and it likes to crash or lock up randomly :P But at least D3D works with it (WinME and Win98 tend to hate anything D3D for some reason...)

I agree with the bad memory management thing though, 98/Me still have that periodic crash and many programs will not run under WinME due to 'lack of memory' (I have 768mb RAM, btw :P).

Weird weird stuff...
If you have WinXP and it's crashing "at random" you most likely have a hardware issue or else some program that's running is screwing things up. WinXP itself is built on the WinNT core, which is quite solid I assure you. (Though most would argue not as solid as Linux...)

TUD, it sounds like your computer is really screwed up. In order, this is what I'd recommend doing:

1) Reformat.
2) Reinstall your OS (If you can afford it, upgrade to XP, but still install from scratch).
3) Run Windows Update and download all available critical updates and Service Packs. You don't have to download anything else (Even the "Recommended Updates") unless you want to.
4) Go to NVidia.com (You said you had a TNT card) and get the latest driver.
5) Get the latest drivers for any other cards that apply. Most notably your sound card, but if you have a network card or other such devices, make sure they're updated as well.
6) Install a good virus checker and make sure to do a full scan with it at least once every couple of months. (You can setup a task to do it for you if you like)
7) Download and install Ad-Aware and scan with it *at least* once a month. Damn cookies...
8) If you have a broadband connection and need it (your hardware may have built-in firewalls), get ZoneAlarm. It will keep you aware of every program that is making access to the Internet, and is an invaluable security tool.

I don't think it'd be too risky to assume that the problem here isn't with ZDoom, but with your machine. Even so, there are a few things you might want to try anyway.

Have you tried recapping the FPS at 35? With that being the only major difference between 47 and 47i, it wouldn't be surprising if it's causing the crash. If you can't load ZDoom at all, put it on your commandline.

zdoom +set cl_capfps 1

P.S. I almost forgot... Most people overlook one of the most important drivers for your PC... Your BIOS. Depending on your motherboard brand and the BIOS it uses, there may be updates available that can solve any number of hardware incompatibilities. So make sure to check for that. Also if you use an AMD with a VIA chipset (I'm sorry), make sure to get the lastest 4-in-1 driver from viaarena.com.

by sirjuddington » Fri Aug 08, 2003 7:36 am

Cyb wrote:heh, there's little you can do to make win98 not have poor memory managment, it's just how it was written. That's the reason you have to reboot it every couple of hours or why it bluescreens for seemingly no reason. bad memory management. operating systems aren't supposed to do that you know ;) NT based windows and stuff like Linux won't crash unless you give them a damn good reason to do so.
Heh, I have WinXP and it likes to crash or lock up randomly :P But at least D3D works with it (WinME and Win98 tend to hate anything D3D for some reason...)

I agree with the bad memory management thing though, 98/Me still have that periodic crash and many programs will not run under WinME due to 'lack of memory' (I have 768mb RAM, btw :P).

Weird weird stuff...

by Cyb » Fri Aug 08, 2003 12:31 am

heh, there's little you can do to make win98 not have poor memory managment, it's just how it was written. That's the reason you have to reboot it every couple of hours or why it bluescreens for seemingly no reason. bad memory management. operating systems aren't supposed to do that you know ;) NT based windows and stuff like Linux won't crash unless you give them a damn good reason to do so.

by Ultraviolet » Thu Aug 07, 2003 11:25 pm

Win98 is working just fine for me...
There are some registry keys you can create/change to alter Win98's memory management... I forget what they are, and I haven't used them yet, but whatever.

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