A thing should move with another thing

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Expand view Topic review: A thing should move with another thing

by Enjay » Thu Jun 28, 2007 12:22 pm

I don't know what you mean. :oops:

;)

by HotWax » Thu Jun 28, 2007 12:03 pm

Enjay wrote:I have a copy...
Hmm, I wonder what you use it for...

;)

by The NUtcracker » Thu Jun 28, 2007 11:58 am

Isle wrote:heres a wad that moves the player with a monster if hes standing on one.
Strange, it seems to only work with the cacodemon.

by Kinsie » Thu Jun 28, 2007 11:20 am

Isle wrote:heres a wad that moves the player with a monster if hes standing on one.
This is pretty awesome, although a few comments in the script would be nice.

by Enjay » Thu Jun 28, 2007 11:17 am

Ultraviolet wrote:DoomerMrT: What's the source of your avatar image?
I forget which site it was, but some Doom related site or other uses it for their 404 error page. I have a copy...

Image

by Nash » Thu Jun 28, 2007 10:26 am

Very clever, Isle! This will be useful for my sidescroller platformer. ;)

(You seem to be making a lot of huge appearances in my credits lately. ;))

by Ultraviolet » Wed Jun 27, 2007 7:10 pm

DoomerMrT: What's the source of your avatar image?

by Isle » Wed Jun 27, 2007 5:41 pm

heres a wad that moves the player with a monster if hes standing on one.
Attachments
ride.zip
(1.57 KiB) Downloaded 58 times

by Graf Zahl » Wed Jun 27, 2007 5:02 pm

Yeah, it would certainly be nice. Too bad though that an actor doesn't have any information about what it carries.

by Risen » Wed Jun 27, 2007 1:07 pm

*** preemptive [no] and note about how awful the physics code is (optional: this has been discussed before comment) ***

Edit: Well, I guess it's only partly preemptive...

by HotWax » Wed Jun 27, 2007 12:46 pm

IIRC, this has been suggested before and was [No]'d.

by Project Shadowcat » Wed Jun 27, 2007 11:44 am

I have this weird feeling that this will be very hard to incorporate.
... But I have this feeling that if it would be added, there'd actually be a good deal of ideas getting thrown in. I had this one idea to throw the player on a low-speed, small plane fighting off enemies in the air. Instead of building the plane in a map editor, maybe now a Thing could be used -- and even controlled.
Oh, think of the dogfighting this will cause in multiplayer. :3

ED: If it seems somewhat lost in mind and/or hard to understand, forgive me, I cannot sleep well for the life of me.

by DoomerMrT » Wed Jun 27, 2007 10:29 am

Yes,I thought that too,not bad idea I think

A thing should move with another thing

by The NUtcracker » Wed Jun 27, 2007 10:19 am

In other words, lets say there is, for some reason, you are standing on top of a cacodemon. As it moves up and down, so do you, but if it moves horizontally, you don't move with it and you will fall off. This seems very unrealistic, and i think should be added.

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