endoom lump, flashing text not working

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Topic review
   

Expand view Topic review: endoom lump, flashing text not working

by Project Shadowcat » Thu Mar 29, 2007 3:19 am

Too much World Series of Poker, nwbeeman. Too much poker.

by nwbeeman » Thu Mar 29, 2007 12:39 am

randy wrote:Okay, fine, you get your blinky text.
Well, I can't actualy cause a cataclismic failure in the WoW servers. I was only bluffing :P

by randi » Wed Mar 28, 2007 6:34 pm

Okay, fine, you get your blinky text.

by nwbeeman » Thu Mar 22, 2007 8:38 pm

There was a time when I suggested an ENDOOM support, but it was shot down. Guess I was right after all. :P I support fixing this for the fact that not one fix or change has been in the log from March 11th And the fact that if you're going to emulate something, make it as real to the original is possible. Now if only I could cause a catastrophic failure in the WoW servers, we'd finally have 2.1.8. :twisted:

by Graf Zahl » Thu Mar 22, 2007 1:30 pm

Well, just drawing the text and then waiting is certainly simpler than constantly redrawing it.

by skadoomer » Thu Mar 22, 2007 6:44 am

If the end lump can be enabled / disabled, why not support blinking text? You seem to be on this old school kick with re-writing the games original startup interfaces, so why not? Its not like blinking text would extend out of endlump, so the people annoyed by it can just disable the endlump.

by Kirby » Thu Mar 22, 2007 4:06 am

Hold a vote/poll, maybe?

by randi » Wed Mar 21, 2007 5:53 pm

I wasn't sure if that attribute bit always specified blinking in text mode or if it could also be used for the extra colors, so I did the extra colors. I know there are plenty of people who hate blinking text, so I don't know if I'll bother doing that.

by Lemonzest » Wed Mar 21, 2007 1:30 pm

No SVN ZDoom has support for ENDOOM lumps when you exit.

by Kirby » Wed Mar 21, 2007 1:29 pm

ZDoom's DOS? Are you actually using that ancient DOS version?!

by Graf Zahl » Wed Mar 21, 2007 11:30 am

Oh, the good old days of DOS text mode and hardware flashing characters. I completely forgot that this existed... ;)

endoom lump, flashing text not working

by Lemonzest » Wed Mar 21, 2007 10:47 am

Hi

just checked with chocolate doom and with av.wad the endoom screen has the url flashing, zdoom's dose not its highlighted in grey. no idea what other wads have flashing text in the endoom lumps.

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