by Nash » Fri Jul 14, 2006 8:00 am
Graf Zahl wrote:And what would be the poin? If you can't use the class when you hide it you don't need to define it to begin with!
Can also be used for single-player mods where the player "changes class" as part of the storyline.
Example: Some thing similar Quake 4. For example, in the beginning, you are human, then later, all hell breaks lose and you turn into a Baron of Hell hybrid. The hidden Baron class would make the player's viewheight slightly taller, have a totally different set of weapons, have more health, different blood colour... or something like that.
[quote="Graf Zahl"]And what would be the poin? If you can't use the class when you hide it you don't need to define it to begin with![/quote]
Can also be used for single-player mods where the player "changes class" as part of the storyline.
Example: Some thing similar Quake 4. For example, in the beginning, you are human, then later, all hell breaks lose and you turn into a Baron of Hell hybrid. The hidden Baron class would make the player's viewheight slightly taller, have a totally different set of weapons, have more health, different blood colour... or something like that.