(2.1.1) Floor and Ceiling textures not showing

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: (2.1.1) Floor and Ceiling textures not showing

by Kappes Buur » Sat Jul 01, 2006 10:11 pm

:thumb:

With that in mind, I just checked it with GZDoom. Here, too, do these textures not show
in Software Renderer mode. So it is just a fortuitous byproduct of rendering in OpenGL.

by Enjay » Sat Jul 01, 2006 7:33 pm

The ones that aren't showing are hi-colour images. Reduce them to 256 colours and they work. They work without being reduced in GZdoom.

(2.1.1) Floor and Ceiling textures not showing

by Kappes Buur » Sat Jul 01, 2006 6:33 pm

I tried this with every version back to 63a, with the same result.

The floor and ceiling textures are of size 64x64, which I placed between TX_START and TX_END. And, unfortunately, I only get the familiar checker board pattern for missing textures.

Top