by SMG M7 » Thu Nov 17, 2005 9:47 pm
Skunk wrote:Well, Sonic Robo Blast 2 was based on Legacy, and it had not only a secret graphics change during December to make the game more festive, but a secret Mario level that loaded on New Years Day.
However, those were made using the source code itself, not any sort of scripting language. The newest version has Easter Eggs to find during Easter and some other holiday-related stuff, but it still doesn't use the .wad file to do this, just the engine itself.
[quote="Skunk"]Well, Sonic Robo Blast 2 was based on Legacy, and it had not only a secret graphics change during December to make the game more festive, but a secret Mario level that loaded on New Years Day.[/quote]
However, those were made using the source code itself, not any sort of scripting language. The newest version has Easter Eggs to find during Easter and some other holiday-related stuff, but it still doesn't use the .wad file to do this, just the engine itself.