by Cyb » Thu Jan 08, 2004 7:40 pm
d'oh
edit: oy, I had to fix a similar script in map14 because of this issue as well, I hope I didn't terminate repeating enter scripts too much :P I was hoping I wouldn't have to bugtest this any more :/
edit again: actually while I'm here, I noticed that on map10 there used to be a statue of Linguica in the central courtyard which I made by lowering his health to 1 and then firing a plasma bullet (which freezes) at him and then setting him to dormant so he wouldn't explode after a few secs and them using thing_move to put him on the pedistal (not sure why I had that last step in there, it's not necessary). At the time of release that worked as intended, but somewhere along the line (mid 50's I guess) something with frozen monsters got altered and that no longer worked. Any way to remedy that? I know it's possible to have frozen stuff sitting in the map, LWM has them in Wolfen, though those might just be regular Hexen things, I haven't actually checked. This is really of minor importance though.
d'oh
edit: oy, I had to fix a similar script in map14 because of this issue as well, I hope I didn't terminate repeating enter scripts too much :P I was hoping I wouldn't have to bugtest this any more :/
edit again: actually while I'm here, I noticed that on map10 there used to be a statue of Linguica in the central courtyard which I made by lowering his health to 1 and then firing a plasma bullet (which freezes) at him and then setting him to dormant so he wouldn't explode after a few secs and them using thing_move to put him on the pedistal (not sure why I had that last step in there, it's not necessary). At the time of release that worked as intended, but somewhere along the line (mid 50's I guess) something with frozen monsters got altered and that no longer worked. Any way to remedy that? I know it's possible to have frozen stuff sitting in the map, LWM has them in Wolfen, though those might just be regular Hexen things, I haven't actually checked. This is really of minor importance though.